Category: Elemental
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Designing Effective Vehicles for Second Life
Elegant vehicle design in Second Life is easy to pick up, hard to master.  I was noodling around Balance— the old-school vehicle testing sim– in a 2009 Tread, and realized that a few useful design decisions surface again and again in each of my successful vehicles. Time to reflect on vehicle design principles a bit […]
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Things have been very busy with Elemental development here in Deneb. Just about to roll 100,000 served. \o/
posted by Kage Seraph on Deneb using a blogHUD : [blogHUD permalink]
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Whatta Month!
Just over twelve thousand Elementals served in the first month. Twelve thousand! It’s not even out of alpha development yet! Crazy. The flood of feature suggestions, a few bug reports and a bunch of donations have all been huge encouragements to continue development on this thing. Good times.
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SLNN’s Ashley Gasser Interview
Ashley turned this chat into a very nice article over at SLNN. Read it here: http://slnn.com/index.php/article/about/charitygiving/page/2/start/3000.html [11:16] You: Hi, it’s very nice to meet you finally! [11:16] Ashley Gasser: hi nice to meet you happy new year [11:16] You: Happy new year to you as well. =) [11:17] You: What can I do for you? […]