Category: Elemental

  • Designing Effective Vehicles for Second Life

    Elegant vehicle design in Second Life is easy to pick up, hard to master.   I was noodling around Balance— the old-school vehicle testing sim– in a 2009 Tread, and realized that a few useful design decisions surface again and again in each of my successful vehicles. Time to reflect on vehicle design principles a bit […]

  • Things have been very busy with Elemental development here in Deneb. Just about to roll 100,000 served. \o/

    posted by Kage Seraph on Deneb using a blogHUD : [blogHUD permalink]

  • Whatta Month!

    Just over twelve thousand Elementals served in the first month. Twelve thousand!  It’s not even out of alpha development yet!  Crazy.  The flood of feature suggestions, a few bug reports and a bunch of donations have all been huge encouragements to continue development on this thing.  Good times.

  • SLNN’s Ashley Gasser Interview

    Ashley turned this chat into a very nice article over at SLNN.  Read it here: http://slnn.com/index.php/article/about/charitygiving/page/2/start/3000.html [11:16] You: Hi, it’s very nice to meet you finally! [11:16] Ashley Gasser: hi nice to meet you happy new year [11:16] You: Happy new year to you as well. =) [11:17] You: What can I do for you? […]