Sabbatical Progress Sept. 14th

Today’s project is to extend my understanding of classes, methods, constructors, and inheritance by creating a new class based on aggregating, sequencing, and then parsing properties of a variable-length set of input classes.

This would be very analogous to establishing a Minecraft-style crafting system where sets of ingredients conditionally determine the crafting output’s characteristics (properties) and quantities (instances count).

Also, worked over the weekend to get to this point.