Creation Engine: A place to stick notes on creative projects & work
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Current Angel Unit Card Template
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PDF Printsheets of TCG/CCG Cards for Rapid Prototyping
Using https://pdf-lib.js.org to make PDFs on the fly, for tight control of printout format got me from here: to here: …via a bunch of drafts along the way. 🙂 Unfortunately, using 9 x uncompressed 2048×2048 images per page seems to load the javascript PDF layout script pretty hard. It’s failing silently when trying to compile […]
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More Cardgame Images Failing Basic Quality Control
well, Stable Diffusion doesn’t ???? on generating placeholder images. Here are some interesting fails.
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Image generation for collectible card game
So I’ve been using Stable Diffusion (bundled as Diffusion Bee and as Stable Diffusion.openvino) to make placeholder art for a personal game design project. While prompt engineering is lots of interesting fun to try and tease useful images out of the latent model, it does produce a lot of images that can’t be used for […]
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Sabbatical Progress Oct. 5th
Today’s task is to learn about object mutability. Also, my wife is exceedingly beautiful.
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Sabbatical Progress Sept. 14th
Today’s project is to extend my understanding of classes, methods, constructors, and inheritance by creating a new class based on aggregating, sequencing, and then parsing properties of a variable-length set of input classes. This would be very analogous to establishing a Minecraft-style crafting system where sets of ingredients conditionally determine the crafting output’s characteristics (properties) […]
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Sabbatical Progress Sept 10th
Today I jump into event listeners and callback functions to make a UI responsive to user inputs. Last night’s processing of Social Security Administration datafiles into workable data tables (about 2.5 million records) went very well, although it did overwhelm Excel completely. Will switch to line-by-line parsing in PHP or similar as that has no […]
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Sabbatical Progress Sept. 9th
Continued learning about recursive programming (OO and functional styles) with extending yesterday’s hierarchical model of the universe with procedural name generation by entity type. For example, planets are named according to specific rules and the outputs should look credible and distinct from how we name people on those planets.
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Sabbatical progress Sept. 3rd
Today I began teaching myself proper ways to hook the MVC (Model View Controller) paradigm parts together. Previous days’ work on the model portion (classes, data structures, methods, etc. in pure Javascript) started getting tied meaningfully into a user interface/frontend driven by jQuery’s powerful libraries. Very satisfying stuff knowing that the mechanics ‘under the hood’ […]
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Sabbatical progress Aug. 25th
Today’s goal: work from here to there mindfully and with a close eye for insight. Streak: 1 day Notes: regexes in Javascript have their own methods. Brilliant and handy for debugging purposes. Javascript hoists (moves them to the top of the scope) declarations but not assignments. I can see that causing bugs in various places… […]
Got any book recommendations?