Oct 24th Build, for Joe!

Today’s build!


  • better surface to interplanetary transition
  • groundwork laid for interplanetary starfield vs. 3D skybox
  • defeated enemies now drop HP and power boosts
  • New terrain
  • Tiled terrain engine basics now in place

Click through to play!

[WP_UnityObject src=”http://blog.shadowmecha.org/20111024.unity3d” width=”800 height=”700″/]

p + [ –> coupe
p + ] –> plane
p + = –> hoverpod

i –> create selected item (walls, turrets, etc.)

r –> fires rocket
b –> drops gravity bomb: on impact gravity shuts down for several seconds
k –> fires enemy-seeking missile
minus character –> toggles time dilation (slow motion)

l –> toggle headlight

/ –> teleport to guardian objective

o –> dump screenshot

f –> toggle fullscreen

WASD keys, <> keys, and arrow keys steer